Creating Drawings ================= A drawing captures the 2D line geometry of a section cut at a point in time. This guide walks you through creating a drawing and understanding its options. Prerequisites ------------- - At least one :doc:`section ` must exist in the scene. - You must be in **Object Mode**. Step 1: Select the Source Section ---------------------------------- In the *Sections* list, click on the section you want to generate a drawing from to make it the active section. Step 2: Open the Create Drawing Dialog -------------------------------------- In the *Drawings* panel, click the **+** button. A dialog opens with the following settings: General Settings ~~~~~~~~~~~~~~~~ .. list-table:: :header-rows: 1 :widths: 30 70 * - Setting - Description * - **Name** - Name for the new drawing object. * - **Create At** - Where the drawing object is placed after creation (see below). * - **Include Hidden Objects** - When enabled, objects that are hidden in the viewport are also included in the drawing. **Create At** options: - **Section Origin** – The drawing is placed at the section's position and orientation in 3D space. Most common for keeping the drawing aligned with the model. - **World Origin** – The drawing is placed at (0, 0, 0). Useful when composing multiple drawings on a flat layout plane. - **Custom** – After creation you can place the object freely in the viewport. Projection Settings ~~~~~~~~~~~~~~~~~~~ Toggle **Enable Projection** to also include the projected edges of the scoped geometry (not just the section outline). When projection is enabled: .. list-table:: :header-rows: 1 :widths: 30 70 * - Setting - Description * - **Perspective** - Applies perspective distortion to projected edges. * - **Distortion** - Strength of the perspective distortion (only active when Perspective is on). * - **Limit** - Only include geometry within a maximum distance from the section plane. * - **Distance** - The maximum distance in scene units (only active when Limit is on). * - **Merge** - Merge nearby projection vertices before BVH construction. Reduces geometry complexity and can improve hidden edge detection quality. * - **Dissolve** - Dissolve near-collinear projection edges before BVH construction. Reduces silhouette edge count on smooth or subdivided geometry. * - **Hidden Edge Detection** - Detect and store edges that are hidden behind other geometry. Stored in a separate edge layer. * - **Quality** - Preset for hidden edge detection accuracy (Low, Medium, High, Ultra, Custom). Step 3: Confirm and Inspect --------------------------- Click **OK** to generate the drawing. Depending on the complexity of the scene and the selected options, this may take a few seconds. For complex scenes with HED enabled, it can take some minutes to complete, don't close Blender or interrupt the process. The drawing object is created inside the ``SP Drawings`` collection and becomes the active drawing in the *Drawings* list. It is a mesh object containing only edges. Refreshing a Drawing -------------------- After changing the scene geometry or moving the section, the drawing is **not** updated automatically. To regenerate it: 1. Select the drawing in the *Drawings* list. 2. Click the **Refresh Drawing** button in the drawing’s actions row. The drawing is regenerated in-place using all previously stored settings. Its current position in 3D space is preserved. Working with Edge Layers ------------------------ A drawing can contain up to three edge layers: - **Section** edges – the cross-section outline (always present). - **Projection** edges – visible projected geometry (present when projection was enabled). - **Hidden** edges – occluded edges detected by HED (present when HED was enabled). To select a specific layer in the viewport, use the **Select Edges** buttons in the *Actions* sub-panel. This enters Edit Mode with the matching edges selected, so you can inspect, modify, or export them independently. .. seealso:: :doc:`/guides/exporting-drawings` How to export drawings to DXF, SVG, or JSON. :doc:`/concepts/drawings` Conceptual overview of drawings and edge layers.